Интерактивная система просмотра системных руководств (man-ов)
perlunicode (1)
>> perlunicode (1) ( Solaris man: Команды и прикладные программы пользовательского уровня )
perlunicode (1) ( Разные man: Команды и прикладные программы пользовательского уровня )
NAME
perlunicode - Unicode support in Perl
DESCRIPTION
ImportantCaveat
WARNING: The implementation of Unicode support in Perl is
incomplete.
The following areas need further work.
Input and Output Disciplines
There is currently no easy way to mark data read from a
file or other external source as being utf8. This will
be one of the major areas of focus in the near future.
Regular Expressions
The existing regular expression compiler does not
produce polymorphic opcodes. This means that the
determination on whether to match Unicode characters is
made when the pattern is compiled, based on whether the
pattern contains Unicode characters, and not when the
matching happens at run time. This needs to be changed
to adaptively match Unicode if the string to be matched
is Unicode.
`use utf8' still needed to enable a few features
The `utf8' pragma implements the tables used for Unicode
support. These tables are automatically loaded on
demand, so the `utf8' pragma need not normally be used.
However, as a compatibility measure, this pragma must be
explicitly used to enable recognition of UTF-8 encoded
literals and identifiers in the source text.
ByteandCharactersemantics
Beginning with version 5.6, Perl uses logically wide
characters to represent strings internally. This internal
representation of strings uses the UTF-8 encoding.
In future, Perl-level operations can be expected to work
with characters rather than bytes, in general.
However, as strictly an interim compatibility measure, Perl
v5.6 aims to provide a safe migration path from byte
semantics to character semantics for programs. For
operations where Perl can unambiguously decide that the
input data is characters, Perl now switches to character
semantics. For operations where this determination cannot
be made without additional information from the user, Perl
decides in favor of compatibility, and chooses to use byte
semantics.
This behavior preserves compatibility with earlier versions
of Perl, which allowed byte semantics in Perl operations,
but only as long as none of the program's inputs are marked
as being as source of Unicode character data. Such data may
come from filehandles, from calls to external programs, from
information provided by the system (such as %ENV), or from
literals and constants in the source text.
If the `-C' command line switch is used, (or the
${^WIDE_SYSTEM_CALLS} global flag is set to `1'), all system
calls will use the corresponding wide character APIs. This
is currently only implemented on Windows.
Regardless of the above, the `bytes' pragma can always be
used to force byte semantics in a particular lexical scope.
See the bytes manpage.
The `utf8' pragma is primarily a compatibility device that
enables recognition of UTF-8 in literals encountered by the
parser. It may also be used for enabling some of the more
experimental Unicode support features. Note that this
pragma is only required until a future version of Perl in
which character semantics will become the default. This
pragma may then become a no-op. See the utf8 manpage.
Unless mentioned otherwise, Perl operators will use
character semantics when they are dealing with Unicode data,
and byte semantics otherwise. Thus, character semantics for
these operations apply transparently; if the input data came
from a Unicode source (for example, by adding a character
encoding discipline to the filehandle whence it came, or a
literal UTF-8 string constant in the program), character
semantics apply; otherwise, byte semantics are in effect.
To force byte semantics on Unicode data, the `bytes' pragma
should be used.
Under character semantics, many operations that formerly
operated on bytes change to operating on characters. For
ASCII data this makes no difference, because UTF-8 stores
ASCII in single bytes, but for any character greater than
`chr(127)', the character may be stored in a sequence of two
or more bytes, all of which have the high bit set. But by
and large, the user need not worry about this, because Perl
hides it from the user. A character in Perl is logically
just a number ranging from 0 to 2**32 or so. Larger
characters encode to longer sequences of bytes internally,
but again, this is just an internal detail which is hidden
at the Perl level.
Effectsofcharactersemantics
Character semantics have the following effects:
o Strings and patterns may contain characters that have an
ordinal value larger than 255.
Presuming you use a Unicode editor to edit your program,
such characters will typically occur directly within the
literal strings as UTF-8 characters, but you can also
specify a particular character with an extension of the
`\x' notation. UTF-8 characters are specified by
putting the hexadecimal code within curlies after the
`\x'. For instance, a Unicode smiley face is
`\x{263A}'. A character in the Latin-1 range (128..255)
should be written `\x{ab}' rather than `\xab', since the
former will turn into a two-byte UTF-8 code, while the
latter will continue to be interpreted as generating a
8-bit byte rather than a character. In fact, if the
`use warnings' pragma of the `-w' switch is turned on,
it will produce a warning that you might be generating
invalid UTF-8.
o Identifiers within the Perl script may contain Unicode
alphanumeric characters, including ideographs. (You are
currently on your own when it comes to using the
canonical forms of characters--Perl doesn't (yet)
attempt to canonicalize variable names for you.)
o Regular expressions match characters instead of bytes.
For instance, "." matches a character instead of a byte.
(However, the `\C' pattern is provided to force a match
a single byte ("`char'" in C, hence `\C').)
o Character classes in regular expressions match
characters instead of bytes, and match against the
character properties specified in the Unicode properties
database. So `\w' can be used to match an ideograph,
for instance.
o Named Unicode properties and block ranges make be used
as character classes via the new `\p{}' (matches
property) and `\P{}' (doesn't match property)
constructs. For instance, `\p{Lu}' matches any
character with the Unicode uppercase property, while
`\p{M}' matches any mark character. Single letter
properties may omit the brackets, so that can be written
`\pM' also. Many predefined character classes are
available, such as `\p{IsMirrored}' and
`\p{InTibetan}'.
o The special pattern `\X' match matches any extended
Unicode sequence (a "combining character sequence" in
Standardese), where the first character is a base
character and subsequent characters are mark characters
that apply to the base character. It is equivalent to
`(?:\PM\pM*)'.
o The `tr///' operator translates characters instead of
bytes. It can also be forced to translate between 8-bit
codes and UTF-8. For instance, if you know your input
in Latin-1, you can say:
while (<>) {
tr/\0-\xff//CU; # latin1 char to utf8
...
}
Similarly you could translate your output with
tr/\0-\x{ff}//UC; # utf8 to latin1 char
No, `s///' doesn't take /U or /C (yet?).
o Case translation operators use the Unicode case
translation tables when provided character input. Note
that `uc()' translates to uppercase, while `ucfirst'
translates to titlecase (for languages that make the
distinction). Naturally the corresponding backslash
sequences have the same semantics.
o Most operators that deal with positions or lengths in
the string will automatically switch to using character
positions, including `chop()', `substr()', `pos()',
`index()', `rindex()', `sprintf()', `write()', and
`length()'. Operators that specifically don't switch
include `vec()', `pack()', and `unpack()'. Operators
that really don't care include `chomp()', as well as any
other operator that treats a string as a bucket of bits,
such as `sort()', and the operators dealing with
filenames.
o The `pack()'/`unpack()' letters "`c'" and "`C'" do not
change, since they're often used for byte-oriented
formats. (Again, think "`char'" in the C language.)
However, there is a new "`U'" specifier that will
convert between UTF-8 characters and integers. (It
works outside of the utf8 pragma too.)
o The `chr()' and `ord()' functions work on characters.
This is like `pack("U")' and `unpack("U")', not like
`pack("C")' and `unpack("C")'. In fact, the latter are
how you now emulate byte-oriented `chr()' and `ord()'
under utf8.
o And finally, `scalar reverse()' reverses by character
rather than by byte.
Characterencodingsforinputandoutput
[XXX: This feature is not yet implemented.]
CAVEATS
As of yet, there is no method for automatically coercing
input and output to some encoding other than UTF-8. This is
planned in the near future, however.
Whether an arbitrary piece of data will be treated as
"characters" or "bytes" by internal operations cannot be
divined at the current time.
Use of locales with utf8 may lead to odd results. Currently
there is some attempt to apply 8-bit locale info to
characters in the range 0..255, but this is demonstrably
incorrect for locales that use characters above that range
(when mapped into Unicode). It will also tend to run
slower. Avoidance of locales is strongly encouraged.
SEE ALSO
the bytes manpage, the utf8 manpage, the section on
"${^WIDE_SYSTEM_CALLS}" in the perlvar manpage