MIFF - Magick Image File Format is a platform-independent format for storing bitmap images. MIFF is a part of the ImageMagick toolkit of image manipulation utilities for the X Window System. ImageMagick is capable of converting many different image file formats to and from MIFF (e.g. JPEG, XPM, TIFF, etc.).
The MIFF header is composed entirely of LATIN-1 characters. The fields in the header are key and value combination in the key=value format, with each key and value separated by an equal sign (=). Each key=value combination is delimited by at least one control or whitespace character. Comments may appear in the header section and are always delimited by braces. The MIFF header always ends with a colon (:) character, followed by a ctrl-Z character. It is also common to proceed the colon with a formfeed and a newline character. The formfeed prevents the listing of binary data when using more(1) under Unix where the ctrl-Z has the same effect with the type command on the Win32 command line.
The following is a list of key=value combinations that may be found in a MIFF file:
Here are the valid methods:
0 No disposal specified. 1 Do not dispose between frames. 2 Overwrite frame with background color from header. 3 Overwrite with previous frame.
Use this key when the image is a composite of a number of different tiles. A tile consists of an image and optionally a border and a label. <width> is the size in pixels of each individual tile in the horizontal direction and <height> is the size in the vertical direction. Each tile must have an equal number of pixels in width and equal in height. However, the width can differ from the height. <x offset> is the offset in number of pixels from the vertical edge of the composite image where the first tile of a row begins and <y offset> is the offset from the horizontal edge where the first tile of a column begins.
If this key is specified, a directory of tile names must follow the image header. The format of the directory is explained below.
Other key value pairs are permitted. If a value contains whitespace it must be enclosed with braces as illustrated here:
id=ImageMagick
class=PseudoClass colors=256
compression=RunlengthEncoded packets=27601
columns=1280 rows=1024
signature=d79e1c308aa5bbcdeea8ed63df412da9
copyright={Copyright (c) 2001 ImageMagick Studio}
<FF>
:
Note that key=value combinations may be separated by newlines or spaces and may occur in any order within the header. Comments (within braces) may appear anywhere before the colon.
If you specify the montage key in the header, follow the header with a directory of image tiles. This directory consists of a name for each tile of the composite image separated by a newline character. The list is terminated with a NULL character.
If you specify the color-profile key in the header, follow the header (or montage directory if the montage key is in the header) with the binary color profile.
Next comes the binary image data itself. How the image data is formatted depends upon the class of the image as specified (or not specified) by the value of the class key in the header.
DirectClass images (class=DirectClass) are continuous-tone, images stored as RGB (red, green, blue), RGBA (red, green, blue, alpha), or CMYK (cyan, yellow, magenta, black) intensity values as defined by the colorspace key. Each intensity value is one byte in length for images of depth 8 (0..255), whereas, images of depth 16 (0..65535) require two bytes in most significant byte first order.
PseudoClass images (class=PseudoClass) are colormapped RGB images. The colormap is stored as a series of red, green, and blue pixel values, each value being a byte in size. If the image depth is 16, each colormap entry consumes two bytes with the most significant byte being first. The number of colormap entries is defined by the colors key. The colormap data occurs immediately following the header (or image directory if the montage key is in the header). PseudoClass image data is an array of index values into the color map. If there are 256 or fewer colors in the image, each byte of image data contains an index value. If the image contains more than 256 colors or the image depth is 16, the index value is stored as two contiguous bytes with the most significant byte being first. If matte is true, each colormap index is followed by a 1 or 2-byte alpha value.
The image data in a MIFF file may be uncompressed, runlength encoded, Zip compressed, or BZip compressed. The compression key in the header defines how the image data is compressed. Uncompressed pixels are just stored one scanline at a time in row order. Runlength encoded compression counts runs of identical adjacent pixels and stores the pixels followed by a length byte (the number of identical pixels minus 1). Zip and BZip compression compresses each row of an image and preceeds the compressed row with the length of compressed pixel bytes as a word in most significant byte first order.
MIFF files may contain more than one image. Simply concatenate each individual image (composed of a header and image data) into one file.
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