Representative samples of the prism sets brings the total to 80 solids.
Including the dual of each brings the total up to 160. (To
create the "dual" of a polyhedron, faces are replaced with vertices,
and vertices with faces.)
OPTIONS
-visual visual
Specify which visual to use. Legal values are the name of a visual class,
or the id number (decimal or hex) of a specific visual.
-window
Draw on a newly-created window. This is the default.
-root
Draw on the root window.
-delay number
Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.).
-speed number
Larger numbers mean run faster. Default: 1.0.
-duration seconds
How long before switching to a new polyhedron. Default 12 seconds.
-wander | -no-wander
Whether the objects should wander around the screen.
-spin [XYZ] | -no-spin
Which axes, if any, to spin around on.
-titles | -no-titles
Whether to display text describing each object.
-which object-name
Display only one particular object, identified by number, name, or
Whthoff symbol.
-wireframe | -no-wireframe
Render in wireframe instead of solid.
-fps | -no-fps
Whether to show a frames-per-second display at the bottom of the screen.
KEY BINDINGS
When running in a window, you can rotate the object with the mouse.
Also, the following keystrokes are defined:
SPC or TAB
Select a new polyhedron at random.
+ or >
Select the next-higher-numbered polyhedron.
- or <
Select the next-lower-numbered polyhedron.
ESC or ^C
Quit.
ENVIRONMENT
DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources
stored in the RESOURCE_MANAGER property.