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glEvalPoint (3)
  • >> glEvalPoint (3) ( Разные man: Библиотечные вызовы )
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    NAME

    glEvalPoint1, glEvalPoint2
    
    - generate and evaluate a single point in a mesh
    

     

    C SPECIFICATION

    void glEvalPoint1( GLint i )
    
    
    void glEvalPoint2(
    GLint i,
    
    
                         GLint j )
    

    delim $$  

    PARAMETERS

    i
    Specifies the integer value for grid domain variable $i$.
    j
    Specifies the integer value for grid domain variable $j$ (glEvalPoint2 only).
     

    DESCRIPTION

    glMapGrid and glEvalMesh are used in tandem to efficiently generate and evaluate a series of evenly spaced map domain values. glEvalPoint can be used to evaluate a single grid point in the same gridspace that is traversed by glEvalMesh. Calling glEvalPoint1 is equivalent to calling
    glEvalCoord1( i$^cdot^DELTA u ~+~ u sub 1$ );
    where

    $DELTA u ~=~ ( u sub 2 - u sub 1 ) ^/^ n$

    and $n$, $u sub 1$, and $u sub 2$ are the arguments to the most recent glMapGrid1 command. The one absolute numeric requirement is that if $i~=~n$, then the value computed from $i ^cdot^ DELTA u ~+~ u sub 1$ is exactly $u sub 2$. In the two-dimensional case, glEvalPoint2, let

    $DELTA u ~=~ mark ( u sub 2 - u sub 1 ) ^/^ n$ $DELTA v ~=~ mark ( v sub 2 - v sub 1 ) ^/^ m,$
    where $n$, $u sub 1$, $u sub 2$, $m$, $v sub 1$, and $v sub 2$ are the arguments to the most recent glMapGrid2 command. Then the glEvalPoint2 command is equivalent to calling
    glEvalCoord2( i$^cdot^DELTA u ~+~ u sub 1$, j$^cdot^DELTA v ~+~ v sub 1$ );
    The only absolute numeric requirements are that if $i~=~n$, then the value computed from $i ^cdot^DELTA u ~+~ u sub 1$ is exactly $u sub 2$, and if $j~=~m$, then the value computed from $i ^cdot^DELTA v ~+~ v sub 1$ is exactly $v sub 2$.  

    ASSOCIATED GETS

    glGet with argument GL_MAP1_GRID_DOMAIN
    glGet with argument GL_MAP2_GRID_DOMAIN
    glGet with argument GL_MAP1_GRID_SEGMENTS
    glGet with argument GL_MAP2_GRID_SEGMENTS  

    SEE ALSO

    glEvalCoord(3G), glEvalMesh(3G), glMap1(3G), glMap2(3G), glMapGrid(3G)


     

    Index

    NAME
    C SPECIFICATION
    PARAMETERS
    DESCRIPTION
    ASSOCIATED GETS
    SEE ALSO


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